Photo by Nicolas Stephan

Photo by Nicolas Stephan

My name is Charles Randall, and I am a professional game developer.  Specifically, I’m a programmer, but I’ve been doing a fair share of design for much of that time.  In my fifteen plus years of development, I’ve learned a few things.  I may just share some of them on this blog.

If you’d like to contact me, my email is simply charles dot mylastname at gmail dot com.

One thought on “About

  1. Maik

    Hey there,

    i’ve read your diamond-square algorithm blog post because i’m looking for a way to generate random terrain. But i’m struggling with a problem with this code. I would need several height maps next to each other with different values for the terrain gen. Do u know a way to alter the algorithm that the borders of two adjacent heightmaps have a seamless junction? (btw sry for my grammar, i’m not a native english speaker).


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